Likewise, the server can require everyone have unique issued serial numbers. It doesn't matter if you crack the game - unless someone writes local game save code, pirates can't save their games (which is a pretty big restriction). Games saved on server? Means they can leave out code ot save games locally. Online gaming is really the only way to have a pretty robust DRM scheme that can't be cracked. That might be the only way the simcity team could get it to work, though. ![]() ![]() ![]() There is no need for everything to live on the server in order to have the game be multiplayer, no matter what anyone tells you.
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